New achievement for EDRLab: the public release of Readium Desktop alpha1, for MacOS, Windows and Linux
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When one uses Tails, then restarts the computer into another operating system, that other operating system might, for a moment, display the last screen that was displayed in Tails. Shutting down the computer completely, instead of restarting it, might allow the video memory to empty itself. See Erase video memory on shutdown.
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One year ago, the European Digital Reading Lab started working on an important missing piece in the set of reading systems developed by Readium: a desktop application. Roamin hordes mac os. Students use intensively their PC or Mac to access textbooks; visually impaired people commonly use a PC with a “screen reader” application to access any type of publication; and more generically, many ebook readers in public libraries, at work or at home, would like to access EPUB files on there desktop computer. But there was no good open-source EPUB reading application for them.
With the financial help of EDRLab founding members, and especially the help of the French CNL (Centre National du Livre), we started prototyping around a new kind of reading app, which could be deployed on the three main desktop operating systems, i.e Windows 10, MacOS and Linux.
The source-code of this application would be given to the Readium Foundation with a liberal license, so that everybody can customize the application for its specific usages.
And the application would be made Readium LCP compliant, so that everybody can benefit from this new and user-friendly way to access protected ebooks, obtained via an e-lending public library or via a compliant digital bookseller.
We decided to use typescript (i.e. typed javascript) as development language; Electron.js, a well-known technology which relies on Web technologies for developing multi-platform applications; and React.js as a base for the user interface.
Having now developed a clean architecture for the software, it’s time for us to release the first alpha version of the software, as a ready-to-use application for Windows, OSX and Linux (Debian).
You’ll find the released installer tools in the EDRLab repository of released versions, and you can freely use the application for reading un-protected EPUB 2 or EPUB 3 files, with the following caveats:
fixed layout publications are displayed on a single page.
user settings are minimal
page numbers are not displayed
there are no bookmarks, search …
All these features and many more, including Readium LCP support, a better design and features expected by visual impaired people, will be developed during the coming months … by the EDRLab team and – we hope – with the help of a fresh community of developers interested in this super-exciting open-source development.
Our main task in the coming days will be to move the source-code of this application (and internal SDK) to the Readium Github repository, so that the whole Readium community of developers can use and enhance it.
If you find issues (bugs, not missing features) with the current application, please open a Github issue on the EDRLab Github repository for this alpha1, and on the Readium repository for the upcoming versions.
Special thanks to the Centre National du Livre for its help financing the alpha version of Readium Desktop.
The time has finally come… the first installment of Shale Hill Secrets is here!
We know you are very keen to play, but please read the full post first for some important information.
Game Information
The most important thing to remember is that this is an alpha release, so please report any bugs or issues to #bug-reports or #typos in our Discord channel. This first release is an introduction to the game’s world, meaning it’s shorter than we are planning in the future, and that there is not yet any sex scenes. The engine is different from the one used in Double Homework (it was all revamped), so a lot of changes have been made. We have tested the game extensively in the past few days, however, some bugs may still appear. If something strange happens during your playthrough or if it doesn’t seem right, please, let us know in our Discord channel.
Please do not post bugs reports here on Patreon. It’s hard to track and give you guys proper assistance. If you don’t have a Discord account, please send us an email instead to [email protected]
Platform Change
As we have stated previously, this game has moved away from HTML5 and will instead be a downloadable. Right now, for this specific release, the only supported platform is Windows (64-bit only). The game should run in any up-to-date system with Windows 8 or newer. However, we recommend Windows 10 since that’s what we use for development and testing. Void talk mac os.
This move enables us to add more exciting features and bring less linear gameplay to you, as being web based came with a bunch of limitations that wouldn’t allow us to expand. You will see some of these new features in this release of the game, and we hope to expand on them as the game moves forward!
Mac and Android
Mac OS and Android builds are being worked on and will be released as soon as possible, with Mac coming first (hopefully within the next week). My sincere apologies of not having these builds ready today.
Release Schedule
With Shale Hill Secrets, we have made the decision to move away from a monthly release schedule. We know many will be disappointed by this, but we have no doubt in the long run that patrons will be greater rewarded.
Under Love Alpha-1 Mac Os Catalina
As we said above, we have moved away from HTML5 to bring less linear gameplay and more features, giving the player more control of their options and choices in the game. With this in mind, a monthly deadline wouldn’t allow the team to bring this type of experience to you. Right now, we are aiming to release a new content update every 6/8 weeks. This doesn’t mean the team will be taking a month off in between releases, just that each update will take more work and bring in more content with better quality than before.
Shale Hill Secrets
Under Love Alpha-1 Mac Os X
Shale Hill Secrets is about a guy who stumbles upon a great deal of power – he sees into people’s private lives. He uses it to help others, but also uses it to develop personal relationships with people that would’ve been difficult otherwise. The deeper he goes down the rabbit hole, the more likely he is to encounter the real powers that puppeteer his fate and those of his classmates.
Developed by Love-Joint
Ricky | Producer, Code, Engine AW | Plot, Writing, Direction NiRo | Character Design, Art Mr. Vargas | Character Design, Art Zed | Marketing, Art Luke | Marketing, Art In Memory of Palmer.
We hope you enjoy this first release of Shale Hill Secrets. We are really excited for you to see more of what we have planned. Thank you all again for your fantastic support!